Details

Software Architecture by Example


Software Architecture by Example

Using C# and .NET

von: Paul Michaels

62,99 €

Verlag: Apress
Format: PDF
Veröffentl.: 28.04.2022
ISBN/EAN: 9781484279908
Sprache: englisch
Anzahl Seiten: 207

Dieses eBook enthält ein Wasserzeichen.

Beschreibungen

Design system solutions using modern architectural patterns and practices. This book discusses methods to keep a system responsive, even when it is being constantly updated, extending a system's functionality without changing the core code, methods of maintaining data history, and designing a distributed transactional system.<div><br></div><div>This book will guide you in understanding how a software solution is designed using different architectural processes and scenarios.&nbsp;Each scenario explains if and why a software solution is required to resolve a given issue, and discusses possible architectural approaches to solve the problem. You will learn specific implementations of software architecture for each case along with different approaches to achieve the solutions. Each chapter is structured as a real-world requirement from a client and describes a process to meet that requirement.<br></div><div> <p>After reading this book, you should have a high-level understanding of the architectural patterns used in the book, and you should have a methodology for approaching system design.</p><p><br></p></div><div><b>What You Will Learn</b></div><div><ul><li>Understand design principles and considerations for various stages of software development</li><li>Translate&nbsp;patterns into code samples</li><li>Create a blueprint for approaching system design</li><li>Understand architectural patterns: CQRS, event sourcing, distributed systems, distributed transactions, and plug-in architecture<br></li></ul><div><b><br></b></div><div><b>Who This Book Is For</b></div><div><br></div><div>Developers who wish to move into architecture, and junior software architects also will find the book useful</div><div><br></div></div>
<p>Chapter 1:&nbsp; The Ticket Sales Problem.- Chapter 2:&nbsp; The Cash Desk Problem .- Chapter 3:&nbsp; The Travel Agent Problem.- Chapter 4: The Social Media Problem.- Chapter 5: The Admin Application Problem.- Chapter 6: The Travel Rep Problem.<b>&nbsp; &nbsp;</b>&nbsp; </p>
<p><b>Paul Michaels</b>&nbsp;is the Head of Development at musicMagpie. He started his career as a professional software engineer in 1997. Paul is a regular speaker, published author, and Microsoft MVP. He enjoys programming, playing with new technology, and finding neat solutions to problems. When he's not working, you can find him cycling or walking around The Peak District, playing table tennis, or trying to cook for his wife and two children. You can follow him on twitter @paul_michaels or find him on LinkedIn. He also writes a blog at pmichaels.net.</p>
Design system solutions using modern architectural patterns and practices. This book discusses methods to keep a system responsive, even when it is being constantly updated, extending a system's functionality without changing the core code, methods of maintaining data history, and designing a distributed transactional system.<div><br></div><div>This book will guide you in understanding how a software solution is designed using different architectural processes and scenarios.&nbsp;Each scenario explains if and why a software solution is required to resolve a given issue, and discusses possible architectural approaches to solve the problem.&nbsp;You will learn specific implementations of software architecture for each case along with different approaches to achieve the solutions. Each chapter is structured as a real-world requirement from a client and describes a process to meet that requirement.<br></div><div><p>After reading this book, you should have a high-level understanding of thearchitectural patterns used in the book, and you should have a methodology for approaching system design.</p><p>What You Will Learn<br></p></div><div><ul><li>Understand design principles and considerations for various stages of software development</li><li>Translate&nbsp;patterns into code samples</li><li>Create a blueprint for approaching system design</li><li>Understand architectural patterns: CQRS, event sourcing, distributed systems, distributed transactions, and plug-in architecture<br></li></ul><div><b><br></b></div><div><br></div></div>
All architectural principles and patterns are explained and translated into concrete code samples Includes examples and code written in C# and .NET Covers alternative solutions to each problem and scenario discussed

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